EVE Online Wormhole Types & Statics List

Every wormhole code - where it leads, whether it's static, and its mass and lifetime.

A Nexum wormhole reference

Every wormhole in EVE has a type code - like N062, C247 or O477 - and that code always tells you the same three things: where it leads, the biggest ship that fits, and how much mass it can take before it collapses. This page is the full lookup table, plus a short primer on statics so the columns make sense.

Statics vs wandering connections

A static is a connection a system always regenerates to a fixed destination class. When a system's static dies - collapsed or expired - a new one of the same type spawns somewhere else. So a C3 with a highsec static always has a route to highsec; the specific highsec system changes, the guarantee does not. That is why corps choose a home by its static: a highsec static makes logistics easy, a C5 static means constant capital content. A wandering connection, by contrast, is random and temporary - a hole that happened to open into your system from somewhere else. A K162 is always the exit side of a hole opened elsewhere; jump through and read the named signature on the far side to identify what it really is. For what the classes themselves mean, see wormhole classes explained.

How to read the table

Wormhole type reference

Every wormhole type in New Eden, sorted by code. Values match the live data Nexum uses to tag and age wormholes automatically.

TypeRespawnSpawns inLeads toMax shipTotal massLifetime
A009WanderingClass 1, Class 2, Class 3, Class 4, Class 5, Class 6, NullSec, Class 12 - Thera, Class 13 - ShatteredC13up to Destroyer3 000 000 000 kg4.5h
A239StaticClass 2LSup to Battleship2 000 000 000 kg24h
A641WanderingHighSecHSup to Freighter2 000 000 000 kg16h
A982WanderingClass 3, Class 12 - TheraC6up to Battleship3 000 000 000 kg24h
B041WanderingHighSecC6up to Freighter3 000 000 000 kg48h
B274Static, WanderingClass 2HSup to Battleship2 000 000 000 kg24h
B449WanderingLowSec, NullSecHSup to Freighter2 000 000 000 kg16h
B520WanderingClass 6HSup to Freighter3 000 000 000 kg48h
B735WanderingHighSec, LowSec, NullSec, Jove ObservatoriesLiberated Barbicanup to Battleship750 000 000 kg16h
C008WanderingClass 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 12 - Thera, Class 13 - ShatteredC5up to Destroyer3 000 000 000 kg4.5h
C125WanderingClass 1C2up to Battlecruiser1 000 000 000 kg16h
C140WanderingClass 5, Class 6LSup to Capital3 300 000 000 kg24h
C247Static, WanderingClass 4C3up to Battleship2 000 000 000 kg16h
C248WanderingClass 6NSup to Capital3 300 000 000 kg24h
C391WanderingClass 6LSup to Capital3 300 000 000 kg48h
C414WanderingHighSec, LowSec, NullSec, Jove ObservatoriesConflux Eyrieup to Battleship750 000 000 kg16h
C729StaticPochven ▲ Trig spaceHS, LS, NSup to Freighter1 000 000 000 kg12h
D364StaticClass 5C2up to Battleship1 000 000 000 kg16h
D382Static, WanderingClass 2, Drifter wormholesC2up to Battleship2 000 000 000 kg16h
D792WanderingClass 5, Class 6HSup to Freighter3 000 000 000 kg24h
D845StaticClass 3HSup to Battleship5 000 000 000 kg24h
E004WanderingClass 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 12 - Thera, Class 13 - ShatteredC1up to Destroyer3 000 000 000 kg4.5h
E175Static, WanderingClass 5C4up to Battleship2 000 000 000 kg16h
E545StaticClass 2NSup to Battleship2 000 000 000 kg16h
E587StaticClass 12 - TheraNSup to Freighter3 000 000 000 kg16h
F135Wandering, ReverseClass 2, Class 3, Class 4, Class 5, Class 6Theraup to Battleship750 000 000 kg16h
F216Wandering, ReverseClass 2, Class 3, Class 4, Class 5, Class 6Pochvenup to Battleship1 000 000 000 kg12h
F353Wandering, ReverseClass 1Theraup to Battlecruiser100 000 000 kg16h
G008WanderingClass 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 12 - Thera, Class 13 - ShatteredC6up to Destroyer3 000 000 000 kg4.5h
G024StaticClass 6C2up to Battleship2 000 000 000 kg16h
GEARdrifter blackhole
H121WanderingClass 1C1up to Battlecruiser500 000 000 kg16h
H296Static, WanderingClass 5C5up to Capital3 300 000 000 kg24h
H900Static, WanderingClass 4C5up to Battleship3 000 000 000 kg24h
I078Pochven ▲ Trig spacePochvenup to Battlecruiser100 000 000 kg4.5h
I182WanderingClass 3, Class 12 - TheraC2up to Battleship2 000 000 000 kg16h
J244StaticClass 1LSup to Battlecruiser1 000 000 000 kg24h
J377Wandering, ReverseClass 1, Class 2, Class 3, Class 4, Class 12 - TheraLSup to Battlecruiser1 000 000 000 kg24h
J492Wandering, ReverseClass 1, Class 2, Class 3, Class 4LSup to Battlecruiser1 000 000 000 kg24h
K162EXITjump to identify
K329WanderingClass 4NSup to Battleship3 000 000 000 kg16h
K346StaticClass 3NSup to Battleship3 000 000 000 kg16h
L005WanderingClass 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 12 - Thera, Class 13 - ShatteredC2up to Destroyer3 000 000 000 kg4.5h
L031Wandering, ReverseNullSecTheraup to Freighter3 000 000 000 kg16h
L477StaticClass 6C3up to Battleship2 000 000 000 kg16h
L614WanderingClass 1, NullSecC5up to Battlecruiser1 000 000 000 kg24h
L687Pochven ▲ Trig spacePochvenup to Battlecruiser100 000 000 kg4.5h
M001WanderingClass 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 12 - Thera, Class 13 - ShatteredC4up to Destroyer3 000 000 000 kg4.5h
M164Wandering, ReverseLowSecTheraup to Freighter2 000 000 000 kg16h
M267StaticClass 5C3up to Battleship1 000 000 000 kg16h
M555WanderingHighSecC5up to Freighter3 000 000 000 kg24h
M609WanderingClass 1C4up to Battlecruiser1 000 000 000 kg16h
N062Static, WanderingClass 2, Drifter wormholesC5up to Battleship3 000 000 000 kg24h
N110StaticClass 1HSup to Battlecruiser1 000 000 000 kg24h
N290WanderingClass 4LSup to Battleship3 000 000 000 kg24h
N432WanderingLowSec, NullSecC5up to Capital3 300 000 000 kg24h
N766StaticClass 4C2up to Battleship2 000 000 000 kg16h
N770WanderingClass 3, Class 12 - TheraC5up to Battleship3 000 000 000 kg24h
N944WanderingLowSec, NullSecLSup to Capital3 300 000 000 kg24h
N968WanderingClass 3, Class 12 - TheraC3up to Battleship2 000 000 000 kg16h
O128WanderingHighSec, LowSec, NullSec, never spawnC4up to Battleship1 000 000 000 kg24h
O477Static, WanderingClass 2, Drifter wormholesC3up to Battleship2 000 000 000 kg16h
O546Pochven ▲ Trig spacePochvenup to Battlecruiser100 000 000 kg4.5h
O883WanderingClass 1, NullSecC3up to Battlecruiser1 000 000 000 kg16h
P060StaticClass 4C1up to Battlecruiser500 000 000 kg16h
Q003WanderingClass 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 12 - Thera, Class 13 - ShatteredNSup to Destroyer3 000 000 000 kg4.5h
Q063StaticClass 12 - TheraHSup to Battlecruiser500 000 000 kg16h
Q317StaticClass 6C1up to Battlecruiser500 000 000 kg16h
R051WanderingHighSecLSup to Freighter3 000 000 000 kg16h
R081WanderingPochven ▲ Trig spaceC4up to Battleship1 000 000 000 kg12h
R259WanderingHighSec, LowSec, NullSec, Jove ObservatoriesAzdaja Redoubtup to Battleship750 000 000 kg16h
R474Static, WanderingClass 2, Drifter wormholesC6up to Battleship3 000 000 000 kg24h
R943WanderingHighSec, LowSec, NullSecC2up to Battleship750 000 000 kg16h
S047WanderingClass 4HSup to Battleship3 000 000 000 kg24h
S199WanderingLowSec, NullSecNSup to Capital3 300 000 000 kg24h
S804WanderingClass 1, NullSecC6up to Battlecruiser1 000 000 000 kg24h
S877WanderingHighSec, LowSec, NullSec, Jove ObservatoriesSentinel MZup to Battleship750 000 000 kg16h
T405WanderingClass 3, Class 12 - TheraC4up to Battleship2 000 000 000 kg16h
T458Wandering, ReverseHighSecTheraup to Battlecruiser500 000 000 kg16h
U210StaticClass 3LSup to Battleship3 000 000 000 kg24h
U319WanderingLowSec, NullSecC6up to Capital3 300 000 000 kg48h
U372Wandering, ReverseDrone RegionsPochvenup to Battleship1 000 000 000 kg12h
U574Static, WanderingClass 4C6up to Battleship3 000 000 000 kg24h
V283WanderingHighSecNSup to Freighter3 000 000 000 kg16h
V301WanderingClass 3, Class 12 - TheraC1up to Battlecruiser500 000 000 kg16h
V753Static, WanderingClass 5C6up to Capital3 300 000 000 kg24h
V898StaticClass 12 - TheraLSup to Freighter2 000 000 000 kg16h
V911Static, WanderingClass 6C5up to Capital3 300 000 000 kg24h
V928WanderingHighSec, LowSec, NullSec, Jove ObservatoriesSanctified Videtteup to Battleship750 000 000 kg16h
W237Static, WanderingClass 6C6up to Capital3 300 000 000 kg24h
X450WanderingPochven ▲ Trig spaceNSup to Battleship1 000 000 000 kg12h
X702WanderingHighSec, LowSec, NullSecC3up to Battleship1 000 000 000 kg24h
X877Static, WanderingClass 4C4up to Battleship2 000 000 000 kg16h
Y683Static, WanderingClass 2, Drifter wormholesC4up to Battleship2 000 000 000 kg16h
Y790StaticClass 5C1up to Battlecruiser500 000 000 kg16h
Z006WanderingClass 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 12 - Thera, Class 13 - ShatteredC3up to Destroyer3 000 000 000 kg4.5h
Z060StaticClass 1NSup to Battlecruiser1 000 000 000 kg16h
Z142WanderingClass 5, Class 6NSup to Capital3 300 000 000 kg16h
Z457Static, WanderingClass 6C4up to Battleship2 000 000 000 kg16h
Z647Static, WanderingClass 2, Drifter wormholesC1up to Battlecruiser500 000 000 kg16h
Z971WanderingHighSec, LowSec, NullSecC1up to Battlecruiser100 000 000 kg16h

Don't memorise this - let the map do it

Nexum recognises wormhole codes as you scan and paste them: it tags each hole's destination, ship size and mass, ages it toward end-of-life, and warns you before a roll strands a ship. The whole chain, always current, shared live with your corp.

Map your chain with wormhole data built in - free.

Open Nexum